To get a feel for things, let’s start in an unboosted Epic format. After going through the other 87 epics, I found 6.5 counters to these scorpions. Let’s start with this 0.5 bit. Red is able to take on these guys, but because of all the bleeding, Red falls in the process. This first counter needs 2 dodges to win the match. Indominus Rex gen 2 barely kills these scorpions with 2 strikes and a cape then strikes. It’s a really bad way to deal with them, I know, but it works. The next meter is more reliable, but can also drop if Pulmonoscorpios gets lucky with that 15% critical hit stat. Diplodocus is the best anti-herd creature in the epic format with its high attack, distraction, and stun resistance, and high volume, but if Pulmonoscorpios lands a critical hit on a debilitating impact, Diplodocus will fall with it, or they will switch to Woolly Rhino while Diplodocus is trapped for lack of escape. Our next 3 counters all have a problem: they fill the same niche (which I will discuss in a future article). Erlikogamma is the strongest of the 3, but in this scenario it’s actually the weakest of the 3 against Pulmonoscorpios. If Pulmonoscorpios lands a critical hit at the right time, it will fall. However, Erlikogamma can also run into a swapper, which is helpful. Next up is Velosrhacos. The Lava Bird can hold off these guys better with immunity to bleed and stun, allowing it to carefully slash its way to victory. Finally, the last counter is also the weakest of the 3 in an overall meta and the weakest creature of all the creatures mentioned. Procerathomimus has fallen, but with stun resistance and bleed immunity, he’s able to deal well with those pesky invertebrates. The final counter is Giganotosaurus. This epic will be stunned on the first hit, but thanks to her bleed resistance, she can take the impact and then retaliate with her own impact, taking them all down in one fell swoop. Giganotosaurus is also the BEST against these guys, as Critical Obstruction keeps these Parasites in the field so Giganotosaurus can land the final blow while still having enough volume to survive 2 Critical hits. It might not look any different than Argenteryx or Megalotops, but those two have a lot more checks in the format than Pulmonoscorpios, and many of them don’t fill the same niche. For example, Argenteryx not only has Megalotops and Pulmonoscorpios, but also Amargocephalus, Antarctopelta, Ankylodicurus, Blue, Brachiosaurus, Brontolasmus, Carbonemyes, Diplodocus, Erlikogamma, Majundaboa, Procerathomimus, and Red. Megalotops also shares a lot with creatures like Titanoboa, Tiger, and Woolly Rhino. Many of these creatures make sense, as Titanoboa should counter Megalotops as it has Distraction Immunity, Vulnerability, and Accuracy to take advantage of Megalotops’ lower speed and reliance on dodging and distraction. The same goes for Amargocephalus against Argenteryx as his counter helps him wait for dodge on round 1 fearless alert and then allows him to deal big damage with vulnerability and his group impact while absorbing hits with its high armor stat. But with Pulmonoscorpios, it’s not just about killing many weak creatures to bleed and stun, but also many creatures immune to both. Indominus Rex gen 2 barely comes out on top, and if he doesn’t dodge, he loses. Secondontosaurus and Edaphosaurus are both immune to bleed and stun, but because they are both slower and obstruct ferocious impact, they only have a CD of 1. Of the other 6 immune epic creatures against bleeding, only 3 kill it. And of the 14 creatures immune to stun, only 4 can take him down. However, there is a silver lining. Pulmonoscorpios is very similar to Diplodocus in that after a match he is exhausted. You can easily bring in something like Dimodactylus and take it out as these guys are usually down to one member. But when they are on the pitch, they dominate and dominate hard. But while many of these creatures are better boosted, the perk formats may be where the real problem lies.